top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Candle Model: Game Prop

Project Type

3D Model

Date

November 2023

Tools

Made using Maya and Substance Painter 3D

Timeline

1) Search for references
2) 3D model in Maya using the box modeling method
3) Unwrap the UVs of the model
4) Smooth model
5) Texture and color on Substance Painter 3D
6) Fix model and UVs
7) Continue Texturing and Coloring
8) Import to Sketchfab

Process

The process began with searching for reference images to guide the design. I then used the box modeling technique in Maya to create the initial 3D model.

After modeling, I unwrapped the UVs to prepare the model for texturing, then smoothed the edges to give it a more polished look. I moved on to Substance Painter 3D to texture and color the model, refining both the model and UVs along the way. After final adjustments to the textures, I imported the completed prop into Sketchfab to showcase the finished piece.

Overview

This project was one of my first experiences in 3D modeling. I am very proud of how this model came out. My professors and many of my peers were impressed by the realism and detail in my model.

A game prop model of a candle on a candle holder. Created for a project in my Art and Content Class.

Chisara Ogbuehi | Portfolio Website | Powered and secured by Wix

bottom of page