Chisara Ogbuehi Game Developer
E-mail: cpdogbuehi@gmail.com
LinkedIn: linkedin.com/in/chisara-ogbuehi-208b69267
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I am a sophomore at The University of Texas at Austin majoring in Art and Entertainment Technologies with a focus on game art, level design, and programming. I am seeking a summer internship in the entertainment industry.
Education
Skills
The University of Texas at Austin, Austin, TX May 2027
Bachelor of Science in Art and Entertainment Technologies (AET)
Concentration in Game Design
Certificate Programming and Computation
UTLA Semester in Los Angeles Program Fall 2025
Programming Languages: Python and C#
Tools: Unity, Godot, Maya, Blender, Substance Painter 3D, Adobe Photoshop, Procreate, GitHub, Visual Studio Code, Microsoft Office, and Google Workspace
Languages: English (native)
Work Experience
Texas Creative Union Project (TCUP), Austin, Texas
Creative Marketing Team, Art Market Advertiser
September 2024 – Present
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Advertise for the upcoming art market TCUP hosts, utilizing Instagram to increase attendance to more than 500 people each market
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Design compelling posters using Procreate and hand-draw event decorations using colored pencils to attract more customers
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Raised $501 in personal art sales, contributing $50 towards organizational equipment
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Manage and analyze customer feedback, identifying trends in purchasing preferences to inform future product offerings and improve sales strategies
Projects
Miracle Girl Solo, Austin, Texas
3D Modeler and Programmer: One level 3D Hack and slash game
November 2024 – December 2024
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Created a vibrant 1-level 3D hack and slash game where the player plays as a magical girl who battles monsters invading people’s dreams, developed over a 2-month class project
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Modeled in Blender, programmed in C# using Visual Studio Code, and the game was created using Unity
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Created and tested the game, refining my understanding of game physics and collision detection, while developing strong problem-solving skills
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Received strong recognition from professors and peers for creating engaging game mechanics and unique models in a short timeframe a short timeframe
2010 - present
Cingulomania Solo, Austin, Texas
Game Artist and Level Designer: Multi-level 2D Pixel Platformer
January 2024 – April 2024
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Created a colorful and cozy 3-level 2D pixel platformer with puzzle elements, where the player plays as a young girl who traverses a whimsical toy dreamland to return home, developed over a semester-long class project
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Created all art assets using Procreate and Photoshop, and the game was made in Unity
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Streamlined my game development process from concept to completion by implementing player feedback and iterating on design
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Playtesters were impressed with the visuals, creative gameplay elements, and the cohesiveness between story, art style, and gameplay
Organizations
Honors & Awards
Crochet For a Cause (C4C), Austin, Texas
Member
August 2023 – May 2024
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An organization at the University of Texas at Austin
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Created many beautiful crochet pieces with care to be sold
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All profit and some crochet pieces are donated to different groups such as hospice shelters, the Title IX Office at the University of Texas at Austin, and many other organizations
2010 - present
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Fine Arts Honors Scholarship 2023 - 2025
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Honors Day College of Fine Arts Distinguished College Scholar Honoree 2025